Shogo MAD Level Dev Blog: Step 1, a Project Plan

Have you ever had a great idea for a level – maybe a cool way to use an art asset, maybe a good puzzle, maybe a fun way to set up an encounter with enemies? You started up your editor and began designing in it, hoping to implement your plan right away, and then the… Read More Shogo MAD Level Dev Blog: Step 1, a Project Plan

Shogo: Mobile Armor Division – Level Dev Log: Fixing Games with Levels

Can good level design fix bad game design? I’ve decided for 2018 I would like to get back into some video game development. I haven’t touched this in a long time, and most of my experience comes from modding existing games, rather than building something standalone from scratch. My plan with this is to start… Read More Shogo: Mobile Armor Division – Level Dev Log: Fixing Games with Levels